eCYBERMISSION is sponsored by the U.S. Army and managed by the National Science Teachers Association (NSTA). Since the program’s inception in 2002, more than 100,000 students from across the U.S., U.S. territories, and Department of Defence Educational Activities (DoDEA)’s schools worldwide, have participated in eCYBERMISSION. The program is a web-based Science, Technology, Engineering, and Mathematics (STEM) competition designed to engage sixth to ninth grade students in real-world problem solving “Mission Challenges” that address local community needs through the use of either scientific practices or the engineering design process.
An event with students presenting projects to a judging panel, each have a 4-minute presentation slot with live Q&A. Use zoom and have students held in breakout rooms and judges in main meeting
We wanted to create a fun and engaging environment where students could showcase their projects and could present before a live judging panel. We incorporated an area where the students' projects could be voted on, students had access to evaluation forms and engaged in team building exercises within the auditorium. We also hosted a virtual escape room session that the students loved. The students met with each other in the networking lounge, and you could see how much they were enjoying engaging with each other, and sharing how quickly they had escaped from the escape lounge
The Gamification to win prizes encouraged the students to interact with Exhibitors, see the projects submitted for judging, and network with each other. It got quite competitive!
Over 1100 unique booth clicks and 1100 document downloads. The private judging was very successful. Having the ability to keep the students' Exhibition Hall closed to attendees until post judging was a bonus and built-up anticipation.
The event met all their objectives.